The state-of-the-art approach to realize consistency in distributed virtual environments (e.g., action games, multi-user virtual reality, and battlefield simulations) is dead recko...
This work addresses the issue of prioritized reasoning in the context of logic programming. The case of preference conditions involving atoms is considered and a refinement of th...
Automatic content based schemes, as opposed to those with human endeavor, have become important as users attempt to organize massive data presented in the form of multimedia data ...
In this paper, we propose a new methodology for handling optimization problems with uncertain data. With the usual Robust Optimization paradigm, one looks for the decisions ensurin...
Recently, two advances in agent-oriented software engineering have had a significant impact: the identification of interaction and coordination as the central focus of multi-agent ...