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APCHI
1998
IEEE
14 years 2 months ago
Features of Eye Gaze Interface for Selection Tasks
Eye gaze interface has potential as a new HumanComputerInteractionmethod, evidentin the numerouskinds developed so far. However, in order to make sure that such an interface is bo...
Takehiko Ohno
SIGGRAPH
1998
ACM
14 years 2 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle
PG
1997
IEEE
14 years 2 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
DAC
1997
ACM
14 years 2 months ago
Architectural Exploration Using Verilog-Based Power Estimation: A Case Study of the IDCT
We describe an architectural design space exploration methodology that minimizes the energy dissipation of digital circuits. The centerpiece of our methodology is a Verilog-based ...
Thucydides Xanthopoulos, Yoshifumi Yaoi, Anantha C...
AVBPA
1997
Springer
113views Biometrics» more  AVBPA 1997»
14 years 2 months ago
Generalized Likelihood Ratio-based Face Detection and Extraction of Mouth Features
In this paper we describe a system to reliably localize the position of the speaker’s face and mouth in videophone sequences. A statistical scheme based on a subspace method is p...
Charles Kervrann, Franck Davoine, P. Pérez,...