Sciweavers

1435 search results - page 70 / 287
» An Agent Architecture for Network Support of Distributed Sim...
Sort
View
IPPS
2003
IEEE
14 years 2 months ago
The CoGenT Project: Co-Generating Compilers and Simulators for Dynamically Compiled Languages
To understand the performance of modern Java systems one must observe execution in the context of specific architectures. It is also important that we make these observations usi...
J. Eliot B. Moss, Charles C. Weems, Timothy Richar...
KBSE
2002
IEEE
14 years 1 months ago
An Approach to Rapid Prototyping of Large Multi-Agent Systems
Engineering individual components of a multi-agent system and their interactions is a complex and error-prone task in urgent need of methods and tools. Prototyping is a valuable t...
Wamberto Weber Vasconcelos, Carles Sierra, Marc Es...
NETGAMES
2006
ACM
14 years 2 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
AGENTS
1997
Springer
14 years 1 months ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
ATAL
2009
Springer
14 years 3 months ago
Distributed planning and coordination in non-deterministic environments
We present a demonstration of a multi-agent prototype for distributed planning and coordination in dynamic non-deterministic multi-actor mixed-initiative environments. The system ...
Antonín Komenda, Jirí Vokríne...