This paper presents an architecture that makes it possible to construct dynamic systems capable of growing in dimension and adapting its knowledge to environmental changes. An arch...
The work proposes a hierarchical architecture for learning amic scenes at various levels of knowledge abstraction. The raw visual information is processed at different stages to g...
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up...
The Mobile Agent (MA) paradigm seems to be a promising solution for the design and development of distributed value-added services. However, mobility has added complexity to the d...
Antonio Corradi, Rebecca Montanari, Gianluca Tonti...