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» An Agent Construction Model for Ubiquitous Computing Devices
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RTSS
2007
IEEE
14 years 2 months ago
Sea Depth Measurement with Restricted Floating Sensors
Sea depth monitoring is a critical task to ensure the safe operation of harbors. Traditional schemes largely rely on labor-intensive work and expensive hardware. This study explor...
Zheng Yang, Mo Li, Yunhao Liu
VIIP
2001
13 years 9 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
ATAL
2004
Springer
14 years 1 months ago
Approximate Solutions for Partially Observable Stochastic Games with Common Payoffs
Partially observable decentralized decision making in robot teams is fundamentally different from decision making in fully observable problems. Team members cannot simply apply si...
Rosemary Emery-Montemerlo, Geoffrey J. Gordon, Jef...
SKG
2005
IEEE
14 years 1 months ago
Converting the Industry Foundation Classes to the Web Ontology Language
The upcoming next generation of the internet, often referred to as the Semantic Web, will bring a lot of new technologies, one of which is the Web Ontology Language (OWL). One fea...
Hans Schevers, Robin Drogemuller
JCP
2006
120views more  JCP 2006»
13 years 7 months ago
Password-authenticated Key Exchange using Efficient MACs
Abstract-- This paper is concerned with passwordauthenticated key agreement protocols. Designing such protocols represents an interesting challenge since there is no standard way o...
Maurizio Adriano Strangio