A computational agent model for monitoring and control of a virtual human agent’s resources and exhaustion is presented. It models a physically grounded intelligent decision maki...
We present a performance analysis technique for distributed real-time systems in a setting where certain components are modeled in a purely functional manner, while the remainin...
Linh T. X. Phan, Samarjit Chakraborty, P. S. Thiag...
Research has shown promise in the design of large scale common sense probabilistic models to infer human state from environmental sensor data. These models have made use of mined ...
William Pentney, Matthai Philipose, Jeff A. Bilmes
We present a new method for carrying out state estimation in multiagent settings that are characterized by continuous or large discrete state spaces. State estimation in multiagen...
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...