We present an agent-based Producer/Consumer scenario, that is the key element of manufacturing systems and therefore of utmost importance. We call it a MSWS-system, which is made u...
: To a large degree information has become accessible – anytime, anywhere – but not necessarily useful. Unless the right information is presented at the right time, in the righ...
Tactical Agent Personality (TAP) is a modeling concept to capture tactical patterns in game agents, based on a personality concept introduced by Tan and Cheng (2007), to allow beh...