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VLDB
1998
ACM
144views Database» more  VLDB 1998»
15 years 8 months ago
Proximity Search in Databases
An information retrieval IR engine can rank documents based on textual proximityof keywords within each document. In this paper we apply this notion to search across an entire dat...
Roy Goldman, Narayanan Shivakumar, Suresh Venkatas...
PG
1997
IEEE
15 years 8 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
SIGGRAPH
1997
ACM
15 years 8 months ago
Real-time nonphotorealistic rendering
Nonphotorealistic rendering (NPR) can help make comprehensible but simple pictures of complicated objects by employing an economy of line. But current nonphotorealistic rendering ...
Lee Markosian, Michael A. Kowalski, Daniel Goldste...
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 8 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
155
Voted
SIGGRAPH
1996
ACM
15 years 8 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
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