Sciweavers

715 search results - page 32 / 143
» An Analysis of Performance Interference Effects in Virtual E...
Sort
View
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
13 years 7 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
ASPLOS
2006
ACM
14 years 2 months ago
Geiger: monitoring the buffer cache in a virtual machine environment
Virtualization is increasingly being used to address server management and administration issues like flexible resource allocation, service isolation and workload migration. In a...
Stephen T. Jones, Andrea C. Arpaci-Dusseau, Remzi ...
SIGGRAPH
1997
ACM
14 years 1 months ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
JNW
2008
98views more  JNW 2008»
13 years 8 months ago
Analysing a Multi-hop UMTS over Multiple Frequency Schemes and an Urban Environment
In this paper we analyse the performance of a relay based UMTS system in an urban environment using multiple hops on multiple frequency bands. Measurement based path loss, fading a...
Konstantinos Konstantinou, Muhammad Ali Imran, Cos...
CHI
2004
ACM
14 years 9 months ago
Measuring presence in virtual environments
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence reported by users of those VEs. (Presence is defined as the subjective experience of...
Rod McCall, Shaleph O'Neill, Fiona Carroll