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» An Approach for 3D Visualization of Pipelines
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VISSYM
2004
13 years 10 months ago
Isosurface Computation Made Simple
This paper presents a simple approach for rendering isosurfaces of a scalar field. Using the vertex programming capability of commodity graphics cards, we transfer the cost of com...
Valerio Pascucci
CIVR
2008
Springer
114views Image Analysis» more  CIVR 2008»
13 years 10 months ago
World-scale mining of objects and events from community photo collections
In this paper, we describe an approach for mining images of objects (such as touristic sights) from community photo collections in an unsupervised fashion. Our approach relies on ...
Till Quack, Bastian Leibe, Luc J. Van Gool
VRCAI
2009
ACM
14 years 3 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
NPAR
2006
ACM
14 years 2 months ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
3DPVT
2002
IEEE
150views Visualization» more  3DPVT 2002»
14 years 1 months ago
Implementation of a Shadow Carving System for Shape Capture
—We present a new technique for estimating the 3D shape of an object that combines previous ideas from shape from silhouettes and shape from shadows. We begin with a set-up for r...
Silvio Savarese, Holly E. Rushmeier, Fausto Bernar...