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VISUALIZATION
1993
IEEE
14 years 25 days ago
Visualization of Time-Dependent Flow Fields
We present an interactive visualization approach for the dense representation of unsteady 3D flow fields. The first part of this approach is a GPU-based 3D texture advection schem...
David A. Lane
ICCV
2011
IEEE
12 years 8 months ago
Realtime Multibody Visual SLAM with a Smoothly Moving Monocular Camera
This paper presents a realtime, incremental multibody visual SLAM system that allows choosing between full 3D reconstruction or simply tracking of the moving objects. Motion recon...
Abhijit Kundu, Madhava Krishna, C. V. Jawahar
SMI
2005
IEEE
156views Image Analysis» more  SMI 2005»
14 years 2 months ago
Visualization of Point-Based Surfaces with Locally Reconstructed Subdivision Surfaces
Point-based surfaces (i.e. surfaces represented by discrete point sets which are either directly obtained by current 3D acquisition devices or converted from other surface represe...
Tamy Boubekeur, Patrick Reuter, Christophe Schlick
VISUALIZATION
1998
IEEE
14 years 29 days ago
Intent, perception, and out-of-core visualization applied to terrain
This paper considers how out-of-core visualization applies to terrain datasets, which are among the largest now presented for interactive visualization and can range to sizes of 2...
Douglass Davis, William Ribarsky, Nickolas Faust, ...
VISUALIZATION
2003
IEEE
14 years 2 months ago
Chameleon: An interactive texture-based rendering framework for visualizing three-dimensional vector fields
In this paper we present an interactive texture-based technique for visualizing three-dimensional vector fields. The goal of the algorithm is to provide a general volume renderin...
Guo-Shi Li, Udeepta Bordoloi, Han-Wei Shen