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CHI
2005
ACM
16 years 4 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
OSDI
2008
ACM
16 years 4 months ago
Predicting Computer System Failures Using Support Vector Machines
Mitigating the impact of computer failure is possible if accurate failure predictions are provided. Resources, applications, and services can be scheduled around predicted failure...
Errin W. Fulp, Glenn A. Fink, Jereme N. Haack
MICRO
1999
IEEE
109views Hardware» more  MICRO 1999»
15 years 8 months ago
Compiler-Directed Dynamic Computation Reuse: Rationale and Initial Results
Recent studies on value locality reveal that many instructions are frequently executed with a small variety of inputs. This paper proposes an approach that integrates architecture...
Daniel A. Connors, Wen-mei W. Hwu
DAIS
2008
15 years 6 months ago
A Comprehensive Context Modeling Framework for Pervasive Computing Systems
Context management in pervasive computing environments must reflect the specific characteristics of these environments, e.g. distribution, mobility, resource-constrained devices, o...
Roland Reichle, Michael Wagner, Mohammad Ullah Kha...
IJCAI
2007
15 years 6 months ago
A Bayesian Computational Cognitive Model
Computational cognitive modeling has recently emerged as one of the hottest issues in the AI area. Both symbolic approaches and connectionist approaches present their merits and d...
Zhiwei Shi, Hong Hu, Zhongzhi Shi