—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
— Classic registration methods for model-based tracking try to align the projected edges of a 3D model with the edges of the image. However, wrong matches at low level can make t...
The novelty of the approach presented in this paper is the unique object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods...
Numerous approaches for distributed video coding have been recently proposed. One of main motivations for these techniques is the possibility of achieving complexity tradeoffs bet...
Many distributed video coders are implemented using sophisticated error correction codes that use soft information (conditional probabilities) as a priori knowledge. This a priori...
Ronald P. Westerlaken, Stefan Borchert, Rene Klein...