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119
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IPPS
2007
IEEE
15 years 9 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
SCESM
2006
ACM
239views Algorithms» more  SCESM 2006»
15 years 9 months ago
Aspect-oriented software design with a variant of UML/STD
The notion of aspect is important as a systematic approach to the representation of cross-cutting concerns and the incremental additions of new functionalities to an existing syst...
Shin Nakajima, Tetsuo Tamai
128
Voted
EDCC
1994
Springer
15 years 7 months ago
Designing Secure and Reliable Applications using Fragmentation-Redundancy-Scattering: An Object-Oriented Approach
Security and reliability issues in distributed systems have been investigated for several years at LAAS using a technique called Fragmentation-Redundancy-Scattering (FRS). The aim ...
Jean-Charles Fabre, Yves Deswarte, Brian Randell
138
Voted
MOBICOM
2010
ACM
15 years 3 months ago
Stix: a goal-oriented distributed management system for large-scale broadband wireless access networks
Stix is a platform managing emerging large-scale broadband wireless access (BWA) networks. It has been developed to make it easy to manage such networks for community deployments ...
Giacomo Bernardi, Matt Calder, Damon Fenacci, Alex...
ENTCS
2007
137views more  ENTCS 2007»
15 years 3 months ago
Formal Sequentialization of Distributed Systems via Program Rewriting
Formal sequentialization is introduced as a rewriting process for the reduction of parallelism and internal communication statements of distributed imperative programs. It constru...
Miquel Bertran, Francesc-Xavier Babot, August Clim...