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» An Approach to Limit the Wynot Problem
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CIG
2005
IEEE
14 years 2 months ago
Coevolution in Hierarchical AI for Strategy Games
Real-Time Strategy games present an interesting problem domain for Artificial Intelligence research. We review current approaches to developing AI systems for such games, noting th...
Daniel Livingstone
INFOVIS
2005
IEEE
14 years 2 months ago
Voronoi Treemaps
Treemaps are a well-known method for the visualization of attributed hierarchical data. Previously proposed Treemap layout algorithms are limited to rectangular shapes, which caus...
Michael Balzer, Oliver Deussen
RTCSA
2005
IEEE
14 years 2 months ago
Optimization of Hierarchically Scheduled Heterogeneous Embedded Systems
We present an approach to the analysis and optimization of heterogeneous distributed embedded systems for hard real-time applications. The systems are heterogeneous not only in te...
Traian Pop, Paul Pop, Petru Eles, Zebo Peng
WEBDB
2005
Springer
129views Database» more  WEBDB 2005»
14 years 2 months ago
Processing Top-N Queries in P2P-based Web Integration Systems with Probabilistic Guarantees
Efficient query processing in P2P-based Web integration systems poses a variety of challenges resulting from the strict decentralization and limited knowledge. As a special probl...
Katja Hose, Marcel Karnstedt, Kai-Uwe Sattler, Dan...
CP
2004
Springer
14 years 2 months ago
Backtrack-Free Search for Real-Time Constraint Satisfaction
A constraint satisfaction problem (CSP) model can be preprocessed to ensure that any choices made will lead to solutions, without the need to backtrack. This can be especially usef...
J. Christopher Beck, Tom Carchrae, Eugene C. Freud...