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» An Architecture for Distributed Simulation Games
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CONEXT
2010
ACM
15 years 1 months ago
SecondNet: a data center network virtualization architecture with bandwidth guarantees
In this paper, we propose virtual data center (VDC) as the unit of resource allocation for multiple tenants in the cloud. VDCs are more desirable than physical data centers becaus...
Chuanxiong Guo, Guohan Lu, Helen J. Wang, Shuang Y...
127
Voted
SASO
2008
IEEE
15 years 10 months ago
Hierarchical Organizations and a Supporting Software Architecture for Floating Car Data
The use of floating car data is an interesting method to monitor traffic. Vehicles act as local traffic sensors and data from individual vehicles is aggregated into higher-leve...
Robrecht Haesevoets, Danny Weyns, Tom Holvoet, Wou...
143
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ISMAR
2007
IEEE
15 years 10 months ago
Laser Pointer Tracking in Projector-Augmented Architectural Environments
We present a system that applies a custom-built pan-tilt-zoom camera for laser-pointer tracking in arbitrary real environments. Once placed in a building environment, it carries o...
Daniel Kurz, Ferry Hantsch, Max Grosse, Alexander ...
126
Voted
ICS
2005
Tsinghua U.
15 years 9 months ago
Multigrain parallel Delaunay Mesh generation: challenges and opportunities for multithreaded architectures
Given the importance of parallel mesh generation in large-scale scientific applications and the proliferation of multilevel SMTbased architectures, it is imperative to obtain ins...
Christos D. Antonopoulos, Xiaoning Ding, Andrey N....
RTAS
2002
IEEE
15 years 8 months ago
RAP: A Real-Time Communication Architecture for Large-Scale Wireless Sensor Networks
Large-scale wireless sensor networks represent a new generation of real-time embedded systems with significantly different communication constraints from traditional networked sys...
Chenyang Lu, Brian M. Blum, Tarek F. Abdelzaher, J...