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» An Architecture for Distributed Simulation Games
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WSC
1998
15 years 5 months ago
Applying Temporal Databases to HLA Data Collection and Analysis
The High Level Architecture (HLA) for distributed simulations was proposed by the Defense Modeling and Simulation Office of the Department of Defense (DOD) in order to support int...
Thom McLean, Leo Mark, Margaret L. Loper, David Ro...
LREC
2008
128views Education» more  LREC 2008»
15 years 5 months ago
Emotion Recognition from Speech: Stress Experiment
The goal of this work is to introduce an architecture to automatically detect the amount of stress in the speech signal close to real time. For this an experimental setup to recor...
Stefan Scherer, Hansjörg Hofmann, Malte Lampm...
DATE
2008
IEEE
168views Hardware» more  DATE 2008»
15 years 10 months ago
A methodology for improving software design lifecycle in embedded control systems
Control design and real-time implementation are usually performed in isolation. The effects of the computer implementation on control system performance are still evaluated on the...
Mohamed El Mongi Ben Gaid, Rémy Kocik, Yves...
PDP
1996
IEEE
15 years 7 months ago
Application-Dependent Performability Evaluation of Fault-Tolerant Multiprocessors
A case study of performance and dependability evaluation of fault-tolerant multiprocessors is presented. Two specific architectures are analyzed taking into account system functio...
Stefan Dalibor, A. Hein, Wolfgang Hohl
IPPS
2003
IEEE
15 years 9 months ago
So Many States, So Little Time: Verifying Memory Coherence in the Cray X1
This paper investigates a complexity-effective technique for verifying a highly distributed directory-based cache coherence protocol. We develop a novel approach called “witnes...
Dennis Abts, Steve Scott, David J. Lilja