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» An Architecture for Distributed Simulation Games
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MOBIWAC
2006
ACM
14 years 1 months ago
Quick convergecast in ZigBee/IEEE 802.15.4 tree-based wireless sensor networks
Convergecast is a fundamental operation in wireless sensor networks. Existing convergecast solutions have focused on reducing latency and energy consumption. However, a good desig...
Yu-Chee Tseng, Meng-Shiuan Pan
MOBICOM
2005
ACM
14 years 1 months ago
Assignment of dynamic transmission range based on estimation of vehicle density
Vehicular Ad Hoc Networks (VANET) have several characteristics that distinguish them from other ad hoc networks. Among those is the rapid change in topology due to traffic jams, w...
Maen M. Artimy, William Robertson, William J. Phil...
PEWASUN
2005
ACM
14 years 1 months ago
Efficient deafness avoidance in wireless ad hoc and sensor networks with directional antennas
Using directional antennas in wireless ad hoc networks can significantly improve network performance. However, the deafness problem greatly limits the network performance. This pa...
Yihu Li, Ahmed M. Safwat
SAC
2005
ACM
14 years 1 months ago
Reflective middleware for wireless sensor networks
Wireless Sensor Networks (WSNs) are distributed systems whose main goal is to collect and deliver data to applications. This paper proposes a reflective, service-oriented middlewa...
Flávia Coimbra Delicato, Paulo F. Pires, Lu...
UML
2005
Springer
14 years 1 months ago
Modeling Aspect-Oriented Compositions
Crosscutting concerns are pervasive in embedded software, because of the various constraints imposed by the environment and the stringent QOS requirements on the system. This pape...
Thomas Cottenier, Aswin van den Berg, Tzilla Elrad