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» An Architecture for Distributed Simulation Games
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PADS
2006
ACM
14 years 1 months ago
A Framework for Robust HLA-based Distributed Simulations
The High Level Architecture (HLA) is a standard for the interoperability and reuse of simulation components, referred to as federates. Large scale HLA-compliant simulations are bu...
Dan Chen, Stephen John Turner, Wentong Cai
CORR
2010
Springer
165views Education» more  CORR 2010»
13 years 7 months ago
Coalition Formation Games for Distributed Cooperation Among Roadside Units in Vehicular Networks
Vehicle-to-roadside (V2R) communications enable vehicular networks to support a wide range of applications for enhancing the efficiency of road transportation. While existing work...
Walid Saad, Zhu Han, Are Hjørungnes, Dusit ...
ICPP
2008
IEEE
14 years 2 months ago
TPTS: A Novel Framework for Very Fast Manycore Processor Architecture Simulation
The slow speed of conventional execution-driven architecture simulators is a serious impediment to obtaining desirable research productivity. This paper proposes and evaluates a f...
Sangyeun Cho, Socrates Demetriades, Shayne Evans, ...
EUROPAR
2008
Springer
13 years 9 months ago
DGSim: Comparing Grid Resource Management Architectures through Trace-Based Simulation
Abstract. Many advances in grid resource management are still required to realize the grid computing vision of the integration of a worldwide computing infrastructure for scientifi...
Alexandru Iosup, Omer Ozan Sonmez, Dick H. J. Epem...
WSC
2008
13 years 10 months ago
A plug-in-based architecture for random number generation in simulation systems
Simulations often depend heavily on random numbers, yet the impact of random number generators is recognized seldom. The generation of random numbers for simulations is not trivia...
Roland Ewald, Johannes Rossel, Jan Himmelspach, Ad...