In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
Farm is a distributed simulation environment for modeling the performance of large-scale multi-agent systems. It uses a component-based architecture to distribute the computationa...
Simulations often operate on static datasets and data sources, but many simulations would benefit from access to dynamic data. This paper describes our work developing a software ...
Linda F. Wilson, Daniel Burroughs, Jeanne Sucharit...
Combining simulations of different scale in one application is non-trivial issue. This paper proposes solution that supports complex time interactions that can appear between elem...