We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Wireless sensor networks pose numerous fundamental coordination problems. For instance, in a number of application domains including homeland security, environmental monitoring an...
Simulating the realistic behavior of large crowds of autonomous agents is still a challenge for the computer graphics community. In order to handle large crowds, some scalable arc...
Guillermo Vigueras, Miguel Lozano, Juan Manuel Ord...
With the ever-increasing demands on server applications, many new server services are distributed in nature. We evaluated one hundred deployed systems and found that over a one-yea...
Abdur Chowdhury, Ophir Frieder, Paul Luse, Peng-Ju...
— We propose a novel peer-to-peer distributed control architecture for shared haptic collaboration among remotely-located users over undirected packet-switching network (e.g. Int...