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» An Architecture for Distributed Simulation Games
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NETGAMES
2003
ACM
14 years 1 months ago
Priority-based distribution trees for application-level multicast
In this paper, we propose a novel multicast routing algorithm that is based on application-level priorities and network characteristics: The application may specify an individual ...
Jürgen Vogel, Jörg Widmer, Dirk Farin, M...
GLOBECOM
2010
IEEE
13 years 5 months ago
A Coalition Formation Game in Partition Form for Peer-to-Peer File Sharing Networks
In current peer-to-peer file sharing networks, a large number of peers with heterogeneous connections simultaneously seek to download resources, e.g., files or file fragments, from...
Walid Saad, Zhu Han, Tamer Basar, Mérouane ...
SOFSEM
2007
Springer
14 years 1 months ago
A Software Architecture for Shared Resource Management in Mobile Ad Hoc Networks
We provide the implementation results of the distributed mutual exclusion algorithm based on Ricart-Agrawala algorithm for mobile ad hoc networks (MANETs) using the ns2 simulator d...
Orhan Dagdeviren, Kayhan Erciyes
SIGECOM
2005
ACM
166views ECommerce» more  SIGECOM 2005»
14 years 1 months ago
A price-anticipating resource allocation mechanism for distributed shared clusters
In this paper we formulate the fixed budget resource allocation game to understand the performance of a distributed marketbased resource allocation system. Multiple users decide ...
Michal Feldman, Kevin Lai, Li Zhang
IPPS
2008
IEEE
14 years 2 months ago
DC-SIMD : Dynamic communication for SIMD processors
SIMD (single instruction multiple data)-type processors have been found very efficient in image processing applications, because their repetitive structure is able to exploit the...
Raymond Frijns, Hamed Fatemi, Bart Mesman, Henk Co...