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» An Architecture for Distributed Simulation Games
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ICIAP
2003
ACM
14 years 8 months ago
Olympus: an ambient intelligence architecture on the verge of reality
This paper presents Olympus, a modular processing architecture for a distributed ambient intelligence. The system is aimed at detailed reporting of people wandering and gesturing ...
F. Bertamini, Roberto Brunelli, Oswald Lanz, A. Ro...
IEEEARES
2007
IEEE
14 years 2 months ago
A Trust Overlay Architecture and Protocol for Enhanced Protection against Spam
The effectiveness of current anti-spam systems is limited by the ability of spammers to adapt to new filtering techniques and the lack of incentive for mail domains to filter outg...
Jimmy McGibney, Dmitri Botvich
PDP
2003
IEEE
14 years 1 months ago
On Using ZENTURIO for Performance and Parameter Studies on Cluster and Grid Architectures
Over the last decade, a dramatic increase has been observed in the need for generating and organising data in the course of large parameter studies, performance analysis, and soft...
Radu Prodan, Thomas Fahringer, Michael Geissler, G...
SIGGRAPH
2000
ACM
14 years 4 days ago
Pomegranate: a fully scalable graphics architecture
Pomegranate is a parallel hardware architecture for polygon rendering that provides scalable input bandwidth, triangle rate, pixel rate, texture memory and display bandwidth while...
Matthew Eldridge, Homan Igehy, Pat Hanrahan
ICS
2000
Tsinghua U.
13 years 11 months ago
Using complete system simulation to characterize SPECjvm98 benchmarks
Complete system simulation to understand the influence of architecture and operating systems on application execution has been identified to be crucial for systems design. While t...
Tao Li, Lizy Kurian John, Narayanan Vijaykrishnan,...