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» An Architecture for Distributed Simulation Games
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AINA
2007
IEEE
13 years 11 months ago
On the Design of an Efficient Architecture for Supporting Large Crowds of Autonomous Agents
Crowd simulations require both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allo...
Miguel Lozano, Pedro Morillo, Juan M. Orduñ...
PPOPP
2006
ACM
14 years 1 months ago
Performance characterization of molecular dynamics techniques for biomolecular simulations
Large-scale simulations and computational modeling using molecular dynamics (MD) continues to make significant impacts in the field of biology. It is well known that simulations...
Sadaf R. Alam, Jeffrey S. Vetter, Pratul K. Agarwa...
ANSS
2001
IEEE
13 years 11 months ago
New Multiprotocol WDM/CDMA-Based Optical Switch Architecture
Different switching techniques have been proposed to design optical switch architectures. Wave Division Multiplexing (WDM) techniques were extensively investigated to implement sw...
Driss Benhaddou, Ala I. Al-Fuqaha, Ghulam Chaudhry
ICPP
2008
IEEE
14 years 2 months ago
XMT-GPU: A PRAM Architecture for Graphics Computation
The shading processors in graphics hardware are becoming increasingly general-purpose. We test, through simulation and benchmarking, the potential performance impact of replacing ...
Thomas M. DuBois, Bryant Lee, Yi Wang, Marc Olano,...
IPPS
2006
IEEE
14 years 1 months ago
Detecting phases in parallel applications on shared memory architectures
Most programs are repetitive, where similar behavior can be seen at different execution times. Algorithms have been proposed that automatically group similar portions of a program...
Erez Perelman, Marzia Polito, Jean-Yves Bouguet, J...