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» An Architecture for Distributed Simulation Games
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ISCC
2009
IEEE
163views Communications» more  ISCC 2009»
14 years 2 months ago
Distributed parallel scheduling algorithms for high-speed virtual output queuing switches
Abstract—This paper presents a novel scalable switching architecture for input queued switches with its proper arbitration algorithms. In contrast to traditional switching archit...
Lotfi Mhamdi, Mounir Hamdi
NCA
2005
IEEE
14 years 1 months ago
Self-organization in Cooperative Content Distribution Networks
Traditional client-server content distribution techniques usually suffer from scalability problems when dealing with large client population or sizable content. The advent of peer...
Marc Schiely, Lars Renfer, Pascal Felber
ISCI
2000
98views more  ISCI 2000»
13 years 7 months ago
Quantum decision-maker
A quantum device simulating human decision making process is introduced. It consists of quantum recurrent nets generating stochastic processes which represent the motor dynamics, ...
Michail Zak
LADC
2005
Springer
14 years 1 months ago
Quantitative Evaluation of Distributed Algorithms Using the Neko Framework: The NekoStat Extension
In this paper we present NekoStat, an extension of the Neko tool. Neko is a Java framework and a communication platform that permits rapid prototyping of distributed applications; ...
Lorenzo Falai, Andrea Bondavalli, Felicita Di Gian...
HIPC
2005
Springer
14 years 1 months ago
XCAT-C++: Design and Performance of a Distributed CCA Framework
In this paper we describe the design and implementation of a C++ based Common Component Architecture (CCA) framework, XCAT-C++. It can efficiently marshal and unmarshal large data...
Madhusudhan Govindaraju, Michael R. Head, Kenneth ...