In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
This paper focuses on the investigation of integrated CMOS and Silicon/Germanium (SiGe) devices for highspeed optical receiver circuits. In this paper, we present several competit...
Amit Gupta, Steven P. Levitan, Leo Selavo, Donald ...
We propose a new link metric called normalized advance (NADV) for geographic routing in multihop wireless networks. NADV selects neighbors with the optimal trade-off between proxi...
Seungjoon Lee, Bobby Bhattacharjee, Suman Banerjee
In telepresence and teleaction systems the haptic communication channel plays a central role. As it closes a global control loop any introduced communication delay possibly destab...
Iason Vittorias, Julius Kammerl, Sandra Hirche, Ec...
—We present CPM, a unified approach that exploits server multicast, assisted by peer downloads, to provide efficient video-on-demand (VoD) in a service provider environment. We...
Vijay Gopalakrishnan, Samrat Bhattacharjee, K. K. ...