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» An Architecture for MAS Simulation Environments
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AGI
2008
13 years 10 months ago
Temporal Action Logic for Question Answering in an Adventure Game
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Martin Magnusson, Patrick Doherty
WICON
2008
13 years 10 months ago
Game-based admission control for wireless systems
Much previous work has examined the wireless power control problem using tools from game theory, an economic concept which describes the behavior of interdependent but non-coopera...
Benjamin Yolken, Nicholas Bambos
ISCAPDCS
2004
13 years 10 months ago
Location Based Access to Moving Data Sources
Location based services in mobile environments have been recognized as a challenging problem that calls for new service models and dynamic strategies. The problem becomes even har...
Shiow-yang Wu, Wei-chung Ko
CCR
2006
103views more  CCR 2006»
13 years 8 months ago
A distributed traffic control scheme based on edge-centric resource management
The correct admission of flows in the Differentiated Services (DiffServ) environment is critical to provide stable and predictable quality of service (QoS) to the end user. Withou...
Yingxin Jiang, Aaron Striegel
CG
2007
Springer
13 years 8 months ago
Fast continuous collision detection among deformable models using graphics processors
We present an interactive algorithm to perform continuous collision detection between general deformable models using graphics processors (GPUs). We model the motion of each objec...
Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Di...