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» An Architecture for MAS Simulation Environments
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GECCO
1999
Springer
130views Optimization» more  GECCO 1999»
14 years 26 days ago
Heterochrony and Adaptation in Developing Neural Networks
This paper discusses the simulation results of a model of biological development for neural networks based on a regulatory genome. The model’s results are analyzed using the fra...
Angelo Cangelosi
RTAS
1997
IEEE
14 years 24 days ago
Exploiting Redundancy for Timeliness in TCP Boston
While ATM bandwidth-reservation techniques are able to o er the guarantees necessary for the delivery of real-time streams in many applications (e.g. live audio and video), they s...
Azer Bestavros, Gitae Kim
CAD
2010
Springer
13 years 8 months ago
AR interfacing with prototype 3D applications based on user-centered interactivity
Augmented Reality (AR) has been acclaimed as one of the promising technologies for advancing future UbiComp (Ubiquitous Computing) environments. Despite a myriad of AR application...
Seungjun Kim, Anind K. Dey
ATC
2010
Springer
13 years 7 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
IEEECIT
2010
IEEE
13 years 7 months ago
Introducing Hardware-in-Loop Concept to the Hardware/Software Co-design of Real-time Embedded Systems
—As the need for embedded systems to interact with other systems is growing fast, we see great opportunities in introducing the hardware-in-the-loop technique to the field of ha...
Dogan Fennibay, Arda Yurdakul, Alper Sen