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» An Architecture for MAS Simulation Environments
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ICCD
1999
IEEE
88views Hardware» more  ICCD 1999»
14 years 28 days ago
TriMedia CPU64 Application Development Environment
The architecture of the TriMedia CPU64 is based on the TM1000 DSPCPU. The original VLIW architecture has been extended with the concepts of vector processing and superoperations. ...
Evert-Jan D. Pol, Bas Aarts, Jos T. J. van Eijndho...
ATAL
2007
Springer
14 years 2 months ago
The human agent virtual environment
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...
Michael Papasimeon, Adrian R. Pearce, Simon Goss
PRESENCE
1998
91views more  PRESENCE 1998»
13 years 8 months ago
Integrating Pedagogical Agents into Virtual Environments
In order for a virtual environment to be effective as a training tool, it is not enough to concentrate on the fidelity of the renderings and the accuracy of the simulated behavior...
W. Lewis Johnson, Jeff Rickel, Randy Stiles, Allen...
ATAL
2009
Springer
14 years 3 months ago
Maintenance-based trust for multi-agent systems
In last years, trust and reputation has been gaining increasing interest in multi-agent systems (MAS). To address this issue, we propose in this paper a maintenance-based trust me...
Babak Khosravifar, Maziar Gomrokchi, Jamal Bentaha...
SIGPRO
2008
90views more  SIGPRO 2008»
13 years 8 months ago
Some aspects of DOA estimation using a network of blind sensors
Recently, the DOA (Direction Of Arrival) estimation of an acoustic wavefront has been considered in a setting where the inference task is performed by a Wireless Sensor Network (W...
Marco Guerriero, Stefano Maranò, Vincenzo M...