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» An Architecture for MAS Simulation Environments
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AINA
2007
IEEE
14 years 21 days ago
On the Design of an Efficient Architecture for Supporting Large Crowds of Autonomous Agents
Crowd simulations require both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allo...
Miguel Lozano, Pedro Morillo, Juan M. Orduñ...
ICRA
1999
IEEE
89views Robotics» more  ICRA 1999»
14 years 29 days ago
An Integrated Interface Tool for the Architecture for Agile Assembly
Developing automated assembly systems normally happens in two distinct stages: rst an o -line" stage in which the system is designed and programmed in simulated and then an o...
Jay Gowdy, Zack J. Butler
MOBIQUITOUS
2007
IEEE
14 years 3 months ago
Towards Scalable and Robust Service Discovery in Ubiquitous Computing Environments via Multi-hop Clustering
Abstract— Large-scale ubiquitous computing environments require scalable and robust service discovery to enable “anytime, anywhere” computing, which is hard to be satisfied ...
Wei Gao
PADS
2005
ACM
14 years 2 months ago
The WarpIV Simulation Kernel
ct This paper provides an overview of the WarpIV Simulation Kernel that was designed to be an initial implementation of the Standard Simulation Architecture (SSA). WarpIV is the ne...
Jeffrey S. Steinman
DSRT
2005
IEEE
14 years 2 months ago
Modeling Real-Time Distributed Simulation Message Flow in an Open Network
Understanding the characteristics of information flow in large scale real-time distributed virtual simulations (RT-DVS) is important for the development of network services that a...
Dennis M. Moen, J. Mark Pullen