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» An Architecture for MAS Simulation Environments
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NETGAMES
2005
ACM
14 years 2 months ago
Framework for evaluation of networked mobile games
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Leo Petrak, Olaf Landsiedel, Klaus Wehrle
WSC
1998
13 years 10 months ago
Communicating Structures for Modeling Large-scale Systems
ating Structures is a system abstraction that helps to model large-scale distributed systems, whose performance mostly depends on how well the data and messages traffic is organiz...
Vadim E. Kotov
ECRA
2002
180views more  ECRA 2002»
13 years 8 months ago
vCOM: Electronic commerce in a collaborative virtual world
Existing e-commerce applications on the web provide the users a relatively simple, browser-based interface to access available products. Customers are not provided with the same s...
Xiaojun Shen, T. Radakrishnan, Nicolas D. Georgana...
KI
2001
Springer
14 years 1 months ago
Extracting Situation Facts from Activation Value Histories in Behavior-Based Robots
The paper presents a new technique for extracting symbolic ground facts out of the sensor data stream in autonomous robots for use under hybrid control architectures, which compris...
Frank Schönherr, Mihaela Cistelecan, Joachim ...
ICIP
1995
IEEE
14 years 10 months ago
Adaptive overlapping approach for DCT-based motion estimation
The feedback loop for temporal prediction of traditional implementations of an MPEG-compliant video coder requires conversion of images from the spatial domain to the transform do...
Ut-Va Koc, K. J. Ray Liu