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ATAL
2011
Springer
12 years 8 months ago
Using iterated reasoning to predict opponent strategies
The field of multiagent decision making is extending its tools from classical game theory by embracing reinforcement learning, statistical analysis, and opponent modeling. For ex...
Michael Wunder, Michael Kaisers, John Robert Yaros...
ATAL
2005
Springer
14 years 1 months ago
Generating intentions through argumentation
In this paper we consider how a BDI agent might determine its best course of action. We draw on previous work which has presented a model of persuasion over action and we discuss ...
Katie Atkinson, Trevor J. M. Bench-Capon, Peter Mc...
CDVE
2007
Springer
124views Visualization» more  CDVE 2007»
14 years 2 months ago
"Integrare", a Collaborative Environment for Behavior-Oriented Design
In order to build complex, large-scale, dependable systems it is necessary to use a development environment with an integrated set of capabilities that supports editing and formal...
Lian Wen, Robert Colvin, Kai Lin, John Seagrott, N...
IROS
2008
IEEE
165views Robotics» more  IROS 2008»
14 years 2 months ago
Mutual development of behavior acquisition and recognition based on value system
Abstract. Both self-learning architecture (embedded structure) and explicit/implicit teaching from other agents (environmental design issue) are necessary not only for one behavior...
Yasutake Takahashi, Yoshihiro Tamura, Minoru Asada
ICANN
2003
Springer
14 years 1 months ago
The Acquisition of New Categories through Grounded Symbols: An Extended Connectionist Model
Abstract. Solutions to the symbol grounding problem, in psychologically plausible cognitive models, have been based on hybrid connectionist/symbolic architectures, on robotic appro...
Alberto Greco, Thomas Riga, Angelo Cangelosi