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» An Architecture for Transforming Graphical Interfaces
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FCCM
2003
IEEE
135views VLSI» more  FCCM 2003»
14 years 23 days ago
Efficient Application Representation for HASTE: Hybrid Architectures with a Single, Transformable Executable
Hybrid architectures, which are composed of a conventional processor closely coupled with reconfigurable logic, seem to combine the advantages of both types of hardware. They pres...
Benjamin A. Levine, Herman Schmit
SI3D
2010
ACM
14 years 2 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
SI3D
2006
ACM
14 years 1 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
ICDAR
2003
IEEE
14 years 23 days ago
Radon Transform for Lineal Symbol Representation
Content-based retrieval and recognition of graphic images requires good models for symbol representation, able to identify those features providing the most relevant information a...
Oriol Ramos Terrades, Ernest Valveny
CHI
2010
ACM
14 years 24 days ago
Touch-display keyboards: transforming keyboards into interactive surfaces
In spite of many advances in GUI workstations, the keyboard has remained limited to text entry and basic command invocation. In this work, we introduce the Touch-Display Keyboard ...
Florian Block, Hans Gellersen, Nicolas Villar