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» An Architecture for Transforming Graphical Interfaces
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SIGGRAPH
2000
ACM
13 years 12 months ago
Interactive multi-pass programmable shading
Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely available. We support interactive programmable shading ...
Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey...
CADUI
2006
13 years 9 months ago
A Generic Approach For Multi-Device User Interface Rendering With Uiml
We present a rendering engine for displaying graphical user interfaces on multiple devices. The renderer interprets a standardized XML-based user interface description language: th...
Kris Luyten, Kristof Thys, Jo Vermeulen, Karin Con...
ICDCSW
2007
IEEE
14 years 1 months ago
The WUI-Toolkit: A Model-Driven UI Development Framework for Wearable User Interfaces
We introduce the “WUI-Toolkit” as a framework to support and ease the development of wearable user interfaces (WUIs). The toolkit presents a first step towards a model-driven...
Hendrik Witt, Tom Nicolai, Holger Kenn
GI
2007
Springer
14 years 1 months ago
Modellgetriebene Entwicklung von grafischen Benutzerschnittstellen
: Der Ansatz der modellgetriebenen Softwareentwicklung fokussiert die Entwicklung von Software durch deren Modellierung und einer anschließenden Transformation auf den Quellcode d...
Stefan Link, Thomas Schuster, Philip Hoyer, Sebast...
SOFTVIS
2006
ACM
14 years 1 months ago
Visualization of areas of interest in software architecture diagrams
Understanding complex software systems requires getting insight in how system properties, such as performance, trust, reliability, or structural attributes, correspond to the syst...
Heorhiy Byelas, Alexandru Telea