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» An Architecture for Transforming Graphical Interfaces
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ERSA
2007
194views Hardware» more  ERSA 2007»
13 years 9 months ago
A Scalable and Reconfigurable Shared-Memory Graphics Cluster Architecture
Abstract: If the computational demands of an interactive graphics rendering application cannot be met by a single commodity Graphics Processing Unit (GPU), multiple graphics accele...
Ross Brennan, Michael Manzke, Keith O'Conor, John ...
TOG
2002
156views more  TOG 2002»
13 years 7 months ago
Chromium: a stream-processing framework for interactive rendering on clusters
We describe Chromium, a system for manipulating streams of graphics API commands on clusters of workstations. Chromium's stream filters can be arranged to create sort-first a...
Greg Humphreys, Mike Houston, Ren Ng, Randall Fran...
CHI
2004
ACM
14 years 7 months ago
DiamondSpin: an extensible toolkit for around-the-table interaction
DiamondSpin is a toolkit for the efficient prototyping of and experimentation with multi-person, concurrent interfaces for interactive shared displays. In this paper, we identify ...
Chia Shen, Clifton Forlines, Frédéri...
IIWAS
2008
13 years 9 months ago
Using conditional transformations for semantic user interface adaptation
The rapid growth of mobile Internet use requires highly flexible and adaptable user interfaces for web applications. Contextual data from various sources as for example device HMI...
Pascal Bihler, Merlin Fotsing, Günter Kniesel...
EUROMICRO
1996
IEEE
13 years 11 months ago
Behaviour-Preserving Transformations in SHE: A Formal Approach to Architecture Design
SHE (Software/Hardware Engineering) is an objectoriented analysis, specification and design method for complex reactive hardware/software systems. SHE is based on the formal speci...
Jeroen Voeten, P. H. A. van der Putten, M. P. J. S...