Architects use sketching and diagramming in their design process to perform functional reasoning, formal arrangements, analogy transfer, structure mapping, and knowledge acquisiti...
In this paper we present a simple but general set of techniques for modifying output in a 2D user interface toolkit. We use a combination of simple subclassing, wrapping, and coll...
W. Keith Edwards, Scott E. Hudson, Joshua Marinacc...
Involving graphic designers in the large-scale development of user interfaces requires tools that provide more graphical flexibility and support efficient software processes. Th...
We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of mult...
To date, efforts have been made to enable visually impaired people to gain access to graphics on the Internet. However, these studies only offer a solution for a specific type of ...