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» An Aspect Language for Robust Programming
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CVPR
2001
IEEE
14 years 10 months ago
On Solving 2D and 3D Puzzles Using Curve Matching
We approach the problem of 2-D and 3-D puzzle solving by matching the geometric features of puzzle pieces three at a time. First, we define an affinity measure for a pair of piece...
Weixin Kong, Benjamin B. Kimia
WWW
2005
ACM
14 years 9 months ago
Consistency checking of UML model diagrams using the XML semantics approach
A software design is often modeled as a collection of unified Modeling Language (UML) diagrams. There are different aspects of the software system that are covered by many differe...
Yasser Kotb, Takuya Katayama
AIHC
2007
Springer
14 years 3 months ago
Affect Detection and an Automated Improvisational AI Actor in E-Drama
Enabling machines to understand emotions and feelings of the human users in their natural language textual input during interaction is a challenging issue in Human Computing. Our w...
Li Zhang, Marco Gillies, John A. Barnden, Robert J...
AOSD
2011
ACM
13 years 3 months ago
Closure joinpoints: block joinpoints without surprises
Block joinpoints allow programmers to explicitly mark regions of base code as “to be advised”, thus avoiding the need to extract the block into a method just for the sake of c...
Eric Bodden
ICALP
2009
Springer
14 years 3 months ago
Qualitative Concurrent Stochastic Games with Imperfect Information
Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Vincent Gripon, Olivier Serre