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UIST
2004
ACM
15 years 11 months ago
Topiary: a tool for prototyping location-enhanced applications
Location-enhanced applications use the location of people, places, and things to augment or streamline interaction. Location-enhanced applications are just starting to emerge in s...
Yang Li, Jason I. Hong, James A. Landay
VRST
2010
ACM
15 years 3 months ago
Region-of-interest volumetric visual hull refinement
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinemen...
Daniel Knoblauch, Falko Kuester
ACMACE
2007
ACM
15 years 9 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
VRML
1999
ACM
15 years 10 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose
BCSHCI
2007
15 years 7 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell