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ATAL
2007
Springer
14 years 1 months ago
Automatic feature extraction for autonomous general game playing agents
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
David M. Kaiser
EVOW
2003
Springer
14 years 26 days ago
GAME-HDL: Implementation of Evolutionary Algorithms Using Hardware Description Languages
Evolutionary Algorithms (EAs) have been proposed as a very powerful heuristic optimization technique to solve complex problems. Many case studies have shown that they work very eff...
Rolf Drechsler, Nicole Drechsler
ICTAI
2006
IEEE
14 years 1 months ago
Efficient Search Using Bitboard Models
This paper shows a way to speed up search by using an encoding at bit level to model a particular domain. A bitboard is an unsigned integer whose bits have been given an interpret...
Pablo San Segundo, Ramón Galán, Fern...
AINA
2005
IEEE
14 years 1 months ago
Optimal Energy-Efficient Routing for Wireless Sensor Networks
The network lifetime for wireless sensor network plays an important role to survivability. Thus, we indicate the importance of routing protocol to network lifetime, and model the ...
Chih-Wei Shiou, Frank Yeong-Sung Lin, Hsu-Chen Che...
NLP
2000
13 years 11 months ago
Monte-Carlo Sampling for NP-Hard Maximization Problems in the Framework of Weighted Parsing
Abstract. The purpose of this paper is (1) to provide a theoretical justification for the use of Monte-Carlo sampling for approximate resolution of NP-hard maximization problems in...
Jean-Cédric Chappelier, Martin Rajman