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EVOW
2003
Springer

GAME-HDL: Implementation of Evolutionary Algorithms Using Hardware Description Languages

14 years 5 months ago
GAME-HDL: Implementation of Evolutionary Algorithms Using Hardware Description Languages
Evolutionary Algorithms (EAs) have been proposed as a very powerful heuristic optimization technique to solve complex problems. Many case studies have shown that they work very efficient on a large set of problems, but in general the high qualities can only be obtained by high run time costs. In the past several approaches based on parallel implementations have been studied to speed up EAs. In this paper we present a technique for the implementation of EAs in hardware based on a the concept of reusable modules. These modules are described in a Hardware Description Language (HDL). The resulting “hardware EA” can be directly synthesized and mapped to Application Specific Integrated Circuits (ASICs) or Field Programmable Gate Arrays (FPGAs). This approach finds direct application in signal processing, where hardware implementations are often needed to meet the run time requirements of a real-time system. In our prototype implementation we used VHDL and synthesized an EA for solving th...
Rolf Drechsler, Nicole Drechsler
Added 06 Jul 2010
Updated 06 Jul 2010
Type Conference
Year 2003
Where EVOW
Authors Rolf Drechsler, Nicole Drechsler
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