Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
—Bandwidth allocation is a fundamental problem in communication networks. With current network moving towards the Future Internet model, the problem is further intensified as net...
—Location and intersensor distance estimations are important functions for the operation of wireless sensor networks, especially when protocols can benefit from the distance info...
Although IEEE 802.15.4 is being considered as a promising standard for low-cost low-power Wireless Sensor Networks (WSNs), several issues in the specification are still open. One o...
Panneer Muthukumaran, Rodolfo de Paz Alberola, Ros...
— Energy consumption has become a major factor in the total cost of ownership (TCO) of IT equipment. The power state of IT equipment is effectively “invisible” to the network...