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JMM2
2006
138views more  JMM2 2006»
13 years 7 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
CHI
1995
ACM
13 years 11 months ago
Ear tracking: visualizing auditory localization strategies
Auditory displays are an ongoing topic of human computer interaction researchandhave been shown to be beneficial in human interfaces. Further, binaural spatial acoustic displays a...
William Joseph King, Suzanne Weghorst
ACMACE
2009
ACM
13 years 5 months ago
Dramaturgies of PLACE: evaluation, embodiment and performance in PLACE-Hampi
This paper examines an extensive user evaluation survey undertaken during an installation of PLACE-Hampi, a custombuilt augmented stereoscopic panoramic interactive cultural herit...
Sarah Kenderdine, Jeffrey Shaw, Anita Kocsis
IJVR
2007
128views more  IJVR 2007»
13 years 7 months ago
Occlusion Management in Immersive and Desktop 3D Virtual Environments: Theory and Evaluation
—We present an empirical usability experiment studying the relative strengths and weaknesses of three different occlusion management techniques for discovering and accessing obje...
Niklas Elmqvist, Mihail Eduard Tudoreanu
HAPTICS
2007
IEEE
14 years 1 months ago
Experiments in Planar Haptic Contour Exploration
We present some experimental results concerning exploration of planar contours (more specifically, polygons) using a 2–D haptic device, the Logitech Wingman mouse. With respect...
Kee-Yip Chan, Kelly Kitagawa, Roberto Manduchi