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ICALT
2008
IEEE
14 years 1 months ago
From 3D Virtual Museum to 3D Collaborative Virtual Workshop
In recent years, virtual museums have become more widespread and the usage of them for educational purposes has increased. They are used to facilitate educational process in diffe...
Mikhail Fominykh, Ekaterina Prasolova-Førla...
EUROMED
2010
13 years 5 months ago
Communication of Digital Cultural Heritage in Public Spaces by the Example of Roman Cologne
Abstract. The communication of cultural heritage in public spaces such as museums or exhibitions, gain more and more importance during the last years. The possibilities of interact...
Matthias Trapp, Amir Semmo, Rafael Pokorski, Claus...
WEBI
2005
Springer
14 years 24 days ago
User Navigational Behavior in e-Learning Virtual Environments
In this paper we describe the navigational behavior of the students of a e-learning virtual environment, in order to determine whether such navigational patterns are related to th...
Joan Marc Carbó, Enric Mor, Julià Mi...
AI
2007
Springer
13 years 7 months ago
Learning action models from plan examples using weighted MAX-SAT
AI planning requires the definition of action models using a formal action and plan description language, such as the standard Planning Domain Definition Language (PDDL), as inp...
Qiang Yang, Kangheng Wu, Yunfei Jiang
WETICE
2000
IEEE
13 years 11 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...