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» An Experimental Card Game for Teaching Software Engineering
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CSEE
2011
Springer
12 years 11 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ICSE
2008
IEEE-ACM
14 years 8 months ago
From programming to modeling: our experience with a distributed software engineering course
Distributed Software Engineering (DSE) concepts in Computer Science (or Engineering) Degrees are commonly introduced using a hands-on approach mainly consisting of teaching a part...
Antonio Vallecillo, Francisco Durán, Jordi ...
EMSOFT
2009
Springer
14 years 2 days ago
Serving embedded content via web applications: model, design and experimentation
Embedded systems such as smart cards or sensors are now widespread, but are often closed systems, only accessed via dedicated terminals. A new trend consists in embedding Web serv...
Simon Duquennoy, Gilles Grimaud, Jean-Jacques Vand...
IUI
2005
ACM
14 years 1 months ago
Adaptive teaching strategy for online learning
Finding the optimal teaching strategy for an individual student is difficult even for an experienced teacher. Identifying and incorporating multiple optimal teaching strategies fo...
Jungsoon P. Yoo, Cen Li, Chrisila C. Pettey
ASSETS
2005
ACM
13 years 9 months ago
Interactive virtual client for teaching occupational therapy evaluative processes
In this paper, we describe our current work in developing a computer-based educational tool for Occupational Therapy students learning client evaluation techniques. The software i...
Sharon A. Stansfield, Tom Butkiewicz, Evan Suma, M...