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CHI
2005
ACM
14 years 8 months ago
Learning user interest for image browsing on small-form-factor devices
Mobile devices which can capture and view pictures are becoming increasingly common in our life. The limitation of these small-form-factor devices makes the user experience of ima...
Xing Xie, Hao Liu, Simon Goumaz, Wei-Ying Ma
PERVASIVE
2006
Springer
13 years 7 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin
BCSHCI
2007
13 years 9 months ago
Use study on a home video editing system
To help consumers dealing with their growing amount of home video, we have developed the Edit While Watching (EWW) system. It is designed to automatically create an edited version...
Hans Weda, Marco Campanella
MHCI
2005
Springer
14 years 1 months ago
Rolling, rotating and imagining in a virtual mobile world
New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
Lynne Baillie, Harald Kunczier, Hermann Anegg
HCI
2007
13 years 9 months ago
An Empirical Study on Users' Acceptance of Speech Recognition Errors in Text-Messaging
Although speech recognition technology and voice synthesis systems have become readily available, recognition accuracy remain a serious problem in the design and implementation of ...
Shuang Xu, Santosh Basapur, Mark Ahlenius, Deborah...