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ICRA
2010
IEEE
128views Robotics» more  ICRA 2010»
13 years 6 months ago
A game-theoretic procedure for learning hierarchically structured strategies
— This paper addresses the problem of acquiring a hierarchically structured robotic skill in a nonstationary environment. This is achieved through a combination of learning primi...
Benjamin Rosman, Subramanian Ramamoorthy
ICML
2009
IEEE
14 years 8 months ago
Structure learning of Bayesian networks using constraints
This paper addresses exact learning of Bayesian network structure from data and expert's knowledge based on score functions that are decomposable. First, it describes useful ...
Cassio Polpo de Campos, Zhi Zeng, Qiang Ji
ICML
2006
IEEE
14 years 8 months ago
Qualitative reinforcement learning
When the transition probabilities and rewards of a Markov Decision Process are specified exactly, the problem can be solved without any interaction with the environment. When no s...
Arkady Epshteyn, Gerald DeJong
NIPS
2001
13 years 9 months ago
Categorization by Learning and Combining Object Parts
We describe an algorithm for automatically learning discriminative components of objects with SVM classifiers. It is based on growing image parts by minimizing theoretical bounds ...
Bernd Heisele, Thomas Serre, Massimiliano Pontil, ...
ECML
2007
Springer
14 years 1 months ago
Decision Tree Instability and Active Learning
Decision tree learning algorithms produce accurate models that can be interpreted by domain experts. However, these algorithms are known to be unstable – they can produce drastic...
Kenneth Dwyer, Robert Holte