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» An HCI Approach to Computing in the Real World
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BCSHCI
1997
13 years 9 months ago
BUILD-IT: A Computer Vision-based Interaction Technique for a Planning Tool
In this article we wish to show a method to go beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, sh...
Matthias Rauterberg, Morten Fjeld, Helmut Krueger,...
SAG
2004
Springer
14 years 1 months ago
A Generic Architecture for Sensor Data Integration with the Grid
This paper describes the design and implementation of a model of how to integrate sensors and devices into a GRID infrastructure. We describe its proxy-based approach, the port-ty...
Jan Humble, Chris Greenhalgh, Alastair Hampshire, ...
IPPS
2008
IEEE
14 years 2 months ago
A genetic programming approach to solve scheduling problems with parallel simulation
—Scheduling and dispatching are two ways of solving production planning problems. In this work, based on preceding works, it is explained how these two approaches can be combined...
Andreas Beham, Stephan M. Winkler, Stefan Wagner 0...
RT
2001
Springer
14 years 9 days ago
Shader Lamps: Animating Real Objects With Image-Based Illumination
We describe a new paradigm for three-dimensional computer graphics, using projectors to graphically animate physical objects in the real world. The idea is to replace a physical o...
Ramesh Raskar, Greg Welch, Kok-Lim Low, Deepak Ban...
RTSS
2006
IEEE
14 years 1 months ago
Mutual Consistency in Real-Time Databases
A real-time database is composed of real-time objects whose values remain valid only within their validity intervals. Each object in the database models a real world entity. The f...
Abhay Kumar Jha, Ming Xiong, Krithi Ramamritham