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» An HCI Approach to Computing in the Real World
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SOSP
1997
ACM
13 years 9 months ago
Automated Hoarding for Mobile Computers
A common problem facing mobile computing is disconnected operation, or computing in the absence of a network. Hoarding eases disconnected operation by selecting a subset of the us...
Geoffrey H. Kuenning, Gerald J. Popek
ITSSA
2006
91views more  ITSSA 2006»
13 years 7 months ago
Organization Detection Using Emergent Computing
: Organization is a central concept in systems. In this paper an ant algorithm for detecting organizations is presented. In a discrete-time context, at each time-step, an organizat...
Cyrille Bertelle, Antoine Dutot, Fréd&eacut...
VRCAI
2004
ACM
14 years 1 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
13 years 11 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
HCI
2009
13 years 5 months ago
User Centered Design of a Learning Object Repository
This work outlines the design process of a user centered learning object repository. A repository should foster the development and acquisition of both generic and specific informa...
Núria Ferran, Ana-Elena Guerrero-Rold&aacut...