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» An HCI Approach to Computing in the Real World
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ACCV
2007
Springer
14 years 2 months ago
Image Assimilation for Motion Estimation of Atmospheric Layers with Shallow-Water Model
The complexity of dynamical laws governing 3D atmospheric flows associated to incomplete and noisy observations makes very difficult the recovery of atmospheric dynamics from sate...
Nicolas Papadakis, Patrick Héas, Éti...
HUC
2007
Springer
14 years 2 months ago
A Long-Term Evaluation of Sensing Modalities for Activity Recognition
We study activity recognition using 104 hours of annotated data collected from a person living in an instrumented home. The home contained over 900 sensor inputs, including wired r...
Beth Logan, Jennifer Healey, Matthai Philipose, Em...
3DPVT
2006
IEEE
141views Visualization» more  3DPVT 2006»
14 years 2 months ago
Reference Stream Selection for Multiple Depth Stream Encoding
With advances in technology, a dynamic real world scene can be captured, represented, and streamed for realistic interaction in 3D using multiple digital cameras and computers. Ho...
Sang-Uok Kum, Ketan Mayer-Patel
VRST
2005
ACM
14 years 1 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
DOLAP
2004
ACM
14 years 1 months ago
PrefixCube: prefix-sharing condensed data cube
BST Condensed Cube is a fully computed cube that condenses those tuples, which are aggregated from the same single base relation tuple, into one physical tuple. Although it has be...
Jianlin Feng, Qiong Fang, Hulin Ding