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» An HCI Approach to Computing in the Real World
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ECCV
2004
Springer
14 years 9 months ago
On the Significance of Real-World Conditions for Material Classification
Classifying materials from their appearance is a challenging problem, especially if illumination and pose conditions are permitted to change: highlights and shadows caused by 3D st...
Eric Hayman, Barbara Caputo, Mario Fritz, Jan-Olof...
CVPR
2011
IEEE
13 years 4 months ago
3D Motion Reconstruction for Real-World Camera Motion
This paper addresses the problem of 3D motion reconstruction from a series of 2D projections under low reconstructibility. Reconstructibility defines the accuracy of a 3D reconst...
Yingying Zhu, Mark Cox, Simon Lucey
ACMACE
2006
ACM
14 years 1 months ago
Open experiments of mobile sightseeing support systems with shared virtual worlds
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Hiroyuki Tarumi, Kayo Yokoo, Shouji Nishimoto, Kaz...
HCI
2009
13 years 5 months ago
COBRA - A Visualization Solution to Monitor and Analyze Consumer Generated Medias
Consumer Generated Medias (CGMs) -- such as blogs, news forums, message boards, and web pages -- are emerging as locations where consumers trade, discuss and influence each other&#...
Amit Behal, Julia Grace, Linda Kato, Ying Chen, Sh...
FAST
2007
13 years 9 months ago
Disk Failures in the Real World: What Does an MTTF of 1, 000, 000 Hours Mean to You?
Component failure in large-scale IT installations is becoming an ever larger problem as the number of components in a single cluster approaches a million. In this paper, we presen...
Bianca Schroeder, Garth A. Gibson